Black Isle Studios planned to include a dual combat system in the game that allowed for the player to choose real time or turn-based combat, due to Interplay's demands, though Josh Sawyer had stated that the emphasis would be on the turn-based version. Co-operative multiplayer was also going to be included in the game, again because of publisher requirements.
Van Buren took place in the American southwest (Arizona, Nevada, Colorado, Utah). The westernmost sites on the game map are the easternmost borders of New California Republic, and problems with NCR have a lot to do with what's going on in the game. According to Sean K. Reynolds it was set "almost 250 years in the future", which places it in the 2250s, only 10 years after the end of Fallout 2. According to the van Buren design documents it was set in the year 2253.
An engine demonstration of an un-titled post-apocalyptic themed game (possibly Fallout 3) that was in the early stages of development before Troika Games closed its doors in February 2005.
An official Fallout 3 was developed by Bethesda Softworks after Interplay sold them the single player rights to the franchise. It was released October 28, 2008.
- read the ARTICLE
- see the SCREENSHOTS
- see the CONCEPT ART
- watch the TRAILER
- play the TECH DEMO
- read the DESIGN DOCUMENTS
- watch TROIKA's GAME VIDEO